Carousel & Realtime Active Blur

I found some pretty nice Flash tutorials to help out the interface end of the VHood proejct. The first is the carousel itselft which I got from gotoandlearn.com, which has a great collection of beginner and advanced Flash tutorials. The other was from Pixelfumes and showed how to add a movieclip to a bitmap object and use the bitmap object to blur. The carousel in this prototype is dynamically created and calculated using XML, and has a draggable floating window that blurs everything behind it.

Realtime Blur Tutorial, Carousel Tutorial

Prototype v001

Update: Rewrote active blur engine. It used to convert the entire stage to a bitmap object and then mask it so that it only showed the blurring behind the window. New class now only converts the area where the window is into a bitmap object and then blurs it, hopefully improving performance when there are several windows on the stage at once. Also abstracted into an actibeBlur.as class.
Prototype v001b

3 Responses to “Carousel & Realtime Active Blur”

  1. perfecthill Says:

    Hi, great prototype, will you be releasing the code for download?

  2. Davide Says:

    Hello,

    nice code.

    Can i have the AS3 version of the Active Blur Class?

    Thank you

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