Carousel & Realtime Active Blur

I found some pretty nice Flash tutorials to help out the interface end of the VHood proejct. The first is the carousel itselft which I got from gotoandlearn.com, which has a great collection of beginner and advanced Flash tutorials. The other was from Pixelfumes and showed how to add a movieclip to a bitmap object and use the bitmap object to blur. The carousel in this prototype is dynamically created and calculated using XML, and has a draggable floating window that blurs everything behind it.

Realtime Blur Tutorial, Carousel Tutorial

Prototype v001

Update: Rewrote active blur engine. It used to convert the entire stage to a bitmap object and then mask it so that it only showed the blurring behind the window. New class now only converts the area where the window is into a bitmap object and then blurs it, hopefully improving performance when there are several windows on the stage at once. Also abstracted into an actibeBlur.as class.
Prototype v001b

One Response to “Carousel & Realtime Active Blur”

  1. perfecthill Says:

    Hi, great prototype, will you be releasing the code for download?

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